QUADIFY
By Anvil Interactive Solutions
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Settings Reference (Base)

This page lists the Base edition settings and controls as they appear in the panel.

Conversion Settings

  • Face Angle Limit
  • Preserve Seams
  • Preserve Materials
  • Non-Manifold Tolerance
  • Select Remaining Triangles
  • Use Quadriflow (Experimental) — disabled with an explicit message when mesh exceeds 100k faces
  • Target Face Count (Quadriflow)

Poly Reduction

  • Poly Reduction Ratio
  • Initial Faces / Target Faces / Reduction % (informational)

Cleanup

  • Clean Degenerate Geometry
  • Degenerate Distance

Quick Fix

One-click button that runs: merge doubles → fix normals → dissolve degenerate → convert to quads. Also available in Edit Mode right-click context menu.

Overlays

  • Live Quad Overlay — green quads, red tris, dark red tri hotspot clusters (≥50% tri adjacency)
  • Quad Coverage Indicator — progress bar and status label (All clear / Needs work / Partial) shown after any conversion

Mesh Health

  • Health Check — scans for Non-manifold edges, Zero-area faces, Flipped normals, Loose vertices
  • Panel header shows issue count while collapsed ("Mesh Health — N issue(s)")
  • One-click Fix operator for detected issues

Snapshots

  • Before/After Snapshot — saves QP_Before shape key; label shows face count delta when mesh differs from snapshot

Bookmarks

  • Named bookmark slots — save/restore settings + face count
  • Bookmark Notes — short text note per bookmark, shown inline in the list

Presets

  • Sculpt, Game Asset, Anim Rig — Blender tooltips on hover describe what each preset configures