QUADIFY
By Anvil Interactive Solutions
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Troubleshooting (Base)

I still have triangles

  • Enable Select Remaining Triangles and clean the selected areas manually.
  • Lower your angle limit if you’re getting ugly quads; raise it if conversion is too conservative.

Conversion fails or looks broken

  • Your mesh may be non-manifold. Repair holes, overlaps, internal faces, and bad normals.
  • Try enabling degenerate cleanup with a small distance.

Quadriflow freezes or times out

  • Reduce face count first or use a smaller target face count.
  • Use Convert to Quads instead for very dense meshes.

Shading artifacts after reduction

  • Recalculate normals and inspect for pinching caused by decimation.