Export Presets
Pro 3.0 workflow: the default target-aware production path is Asset Compiler followed by Ship Gate. This page documents an advanced or manual Pro tool that remains available alongside the compiler.
Export presets are predefined configurations for predictable output into a target pipeline (Unity/Unreal/glTF).
Why presets
- Consistency across a team
- Fewer “works on my machine” exports
- Repeatable batch exports
Recommendation
One project, one export preset. If you have multiple, they should be explicit and documented.