Manual Mode
Pro 3.0 workflow: the default target-aware production path is Asset Compiler followed by Ship Gate. This page documents an advanced or manual Pro tool that remains available alongside the compiler.
Manual Mode is for controlled, local edits. It’s where you fix the last 10% without risking the whole mesh.
When to use Manual Mode
- Only part of the mesh needs quadification or cleanup
- You need to preserve seams, borders, or sharp features while operating
- You want cleanup passes without “pipeline-wide” changes
Typical flow
- Scope the area you want to affect (selection / vertex group / material / region)
- Run a scoped quadify or cleanup pass
- Validate result quickly (normals, poles, tiny edges, shading)
- Repeat with tighter settings instead of cranking one aggressive pass
Next
If you want selection-level operations, go to Selection Quadify. If you want structured cleanup, go to Multi-Pass Cleanup.