Planar & Diagonal Cleanup
Pro 3.0 workflow: the default target-aware production path is Asset Compiler followed by Ship Gate. This page documents an advanced or manual Pro tool that remains available alongside the compiler.
This page covers cleanup operations tuned for planar surfaces and diagonal noise that tends to appear after conversions. It’s mainly about restoring editability and reducing visual “zig-zagging”.
When to use it
- Hard-surface planar panels
- Surfaces that should read as flat but carry diagonal triangulation artifacts
- Areas where edge flow matters less than surface stability
Caution
Over-aggressive planar cleanup can erase intentional bevel detail. Keep it scoped whenever possible.