Scan & Fix
Scan & Fix is the "pipeline hygiene" stage: detect common issues and fix what can be fixed automatically, or flag what requires manual intervention.
What it catches
- Scale/unit mistakes that break density and exports
- Common geometry hazards (degenerates, loose elements, non-manifold edges)
- UV issues that will break bakes or exports
How to run
- Scan first — don't auto-fix blindly on first pass.
- Review flagged issues.
- Auto-fix only the issues you trust.
Fix behavior
When Fix is enabled, the operator actually repairs geometry — not just logs it. It runs: remove_doubles, delete_loose, normals_make_consistent, dissolve_degenerate. The report shows how many objects were fixed and triggers an asset state refresh automatically.
Deform Risk Check
The Deform Risk Check is a separate section in the Optimize → QA tab. It is a heuristic pre-rig topology check — rule-based and fast, distinct from Quadify Ultra's ML-powered Animatability Score.
It detects:
- High-valence poles (6+ edge connections)
- Uneven face density across the mesh
- Non-quad faces in rigging zones
Returns a GREEN / AMBER / RED rating with a one-line summary. Run this before sending a mesh to a rigger or before generating LODs from a character base mesh.