QUADIFY
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Texel Density

Pro 3.0 workflow: the default target-aware production path is Asset Compiler followed by Ship Gate. This page documents an advanced or manual Pro tool that remains available alongside the compiler.

Texel density tools normalize texture resolution relative to world scale so assets read consistently in-engine.

Workflow

  1. Confirm units/scale first
  2. Set a target density appropriate for the asset class
  3. Apply and validate (use QA/heatmaps if available)

Common problems

  • Trying to “fix” density when the mesh scale is wrong
  • Mixing targets across an asset set