AI Agent
The QSuite AI Agent is a natural language interface to QSuite's operations. You describe what you want done and the agent dispatches the appropriate panel operations without you needing to configure them manually.
Setup
The agent requires an Anthropic API key. Open Quadify Suite → Settings and paste your key into the Agent API Key field. The key is stored in QSuiteConfig.ini and is never sent anywhere except Anthropic's API endpoint.
Opening the Panel
Open Quadify Suite → AI Agent. The panel shows a chat input field at the bottom and a scrollable history area above it. Type a command and press Enter or click Send.
Example Commands
Generate medium LODs for all selected assets — runs LOD Forge with the Medium preset on whatever is selected in the Content Browser.
Clean up degenerate geometry and regenerate lightmaps for everything in /Game/Props/Vehicles — runs the Batch Processor on all assets in that content path.
What's the QA score on SM_RockCluster? — the agent runs a QA scan on that asset and reports the score in the chat.
Enable Nanite on all assets below 50k tris — the agent queries asset poly counts, filters to those below the threshold, and applies Nanite conversion.
Limitations
The agent can only invoke operations that QSuite panels expose. It cannot browse or modify Blueprint logic, Material assets, or non-mesh content. For complex multi-step pipelines involving assets outside QSuite's scope, chain agent commands with manual steps. The agent does not retain memory between editor sessions — each session starts fresh.