QUADIFY
By Anvil Interactive Solutions
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Quadify Base — Changelog

Release history for Quadify Base. Current version: 1.4.0.

v1.4.0 — Current

Blender extension manifest updated. Compatibility confirmed for Blender 4.4+.

v1.2.20 — Auto-Selection Update

Added option to automatically select remaining triangles in Edit Mode after conversion. Improved user feedback when manual cleanup is required. Polished tooltips and usage notes for clarity.

v1.2.19 — Stability Fix

Removed the Shallow Angle Threshold setting due to Blender 4.4 instability and freeze issues.

v1.2.18 — High-Accuracy Quad Conversion

Added a second-pass quad conversion using a higher angle threshold. Added optional automatic selection of leftover triangles to speed up cleanup workflows. Improved messaging when partial conversions occur.

v1.2.17 — Shallow Triangle Handling

Added Shallow Angle Threshold setting (5°) to force conversion of shallow triangles. Added disclaimer regarding theoretical max conversion (~98%). Disabled Clean Degenerate Geometry by default with recommended tuning guidance.

v1.2.16 — Non-Manifold Mesh Improvements

Added partial conversion workflows for meshes with non-manifold geometry. Improved preprocessing with non-manifold edge dissolution and enhanced vertex merge logic. Added documentation for manual cleanup of problem areas.

v1.2.15 — Hole-Fill Fix

Replaced unsupported bmesh.ops.fill_holes with reliable triangle_fill-based logic. Added fallback collapse for cases that cannot be filled cleanly.

v1.2.13 — Robust Quadifying Engine

Major improvements to non-manifold preprocessing. Added Non-Manifold Tolerance setting. Increased default angle limit to 60°. Added cleanup step for tiny leftover triangles. More detailed reporting of geometry issues.

v1.2.12 — Initial Release

Base quad conversion engine, poly reduction system, degenerate cleanup, QuadriFlow remeshing (experimental), and foundational UI and settings.