Quadify Premium - Changelog
Current documented version: 3.0.8.
v3.0.8 - Conservative hard-surface residual cleanup
Added a final conservative residual-triangle pass. Results from 70-90% are reported as usable mixed topology with protected residual triangles; weak results below 70% remain partial conversions.
v3.0.7 - Topology-aware hard-surface Smart Convert
Replaced global greedy triangle pairing with scored diagonal recovery using planarity, convexity, edge proportions, area balance, seams, UV splits, material boundaries, and geometric sharpness.
v3.0.6 - Shape-key solver-copy fix
Production Rebuild now strips shape keys only from the disposable solver copy before temporary decimation; the source and hidden backup remain unchanged.
v3.0.5 - Production Rebuild
Replaced the primary organic/scan Smooth Remesh path with field-based production quadrangulation, background solving, bounded solver input, source-surface projection, quality rejection, and bounded production density presets.
v3.0.4 - Density calibration
Fixed dense meshes collapsing multiple rebuild presets to the same effective Smooth Remesh resolution. This compatibility path is no longer the primary Production Rebuild engine as of 3.0.5.
v3.0.3 - Blender registration fix
Moved stale state cleanup out of Blender's restricted extension-registration phase and corrected the Blender 5.x depsgraph handler signature.
v3.0.2 - Health-state validity
Bound health results to the exact object/topology and cleared stale analysis state after upgrades.
v3.0.1 - Classifier and diagnostic hotfix
Dense organic/scan meshes are no longer classified as hard surface from UV/sharp metadata alone. Winding and zero-area diagnostics were corrected.
v3.0.0 - Production conversion foundations
Added Multi-Pass Quadify, Adaptive Shape Threshold, optional Triangulate First, full-object rebuild backups, hard-surface rebuild protection, and failure-isolated batch processing.