Local Cleanup allows you to run a targeted quadification pass on a selected subset of faces, without reprocessing the entire mesh. Use it after a full-mesh operation to fix specific problem areas identified by the Topology QA heatmap or by visual inspection.
Tab into Edit Mode on a processed mesh. The Local Cleanup panel appears in the Quadify Ultra N-panel tab. It is only visible in Edit Mode.
You can select faces manually using standard Blender selection tools, or click Select N-gons to automatically pre-select all n-gon faces on the mesh. Adjust the selection afterward if you want to include or exclude specific areas.
Local Cleanup works on face selections. If no faces are selected when you click Clean Up Selection, nothing will be processed.
With faces selected, click Clean Up Selection. Only the selected faces are processed — surrounding geometry is untouched. The operation uses a simplified version of the Smart algorithm tuned for local patch cleanup rather than full-mesh routing.
After cleanup, review the result in Edit Mode before switching back to Object Mode. You can run multiple local passes on different areas of the same mesh.
Local Cleanup is most effective on isolated n-gon patches and pole clusters. For large contiguous regions of poor topology, a full remesh of that region using QuadWild or Voxel Remesh (via the Object Mode panel on a duplicate mesh) will produce better results than local cleanup.
If you are cleaning up after a QuadriFlow or Voxel Remesh operation, run Reduce Poles from the Results panel first before switching to Local Cleanup — this resolves many minor issues automatically and reduces the amount of manual cleanup needed.