Topology QA

Quadify Ultra includes a topology quality analysis tool that visualises problem areas on a processed mesh using a vertex colour heatmap. Use it after any operation to identify poles, poor aspect ratios, and edge flow issues before exporting.

Running the Analysis

After processing a mesh, expand the Topology QA section in the panel and click Analyse Topology Quality. Ultra evaluates the mesh and computes per-vertex quality scores based on valence, edge length uniformity, and aspect ratio.

Heatmap Overlay

Click Show Heatmap to toggle the vertex colour overlay on the mesh. The heatmap uses a green-to-red gradient: green areas have clean topology, yellow areas have minor issues, and red areas have significant problems such as high-valence poles or severely non-square quads.

The heatmap is applied as a vertex colour layer and does not affect your existing UV maps or materials. Toggle it off with the same button when you are done reviewing.

Export HTML Report

Click Export Report to save a standalone HTML file containing the QA results. The report includes a summary of mesh statistics, a list of identified issues sorted by severity, and screenshots of the heatmap if Blender's render output is configured. The HTML file can be opened in any browser and shared with a team or client without requiring Blender.

What To Look For

Poles (5+ valence vertices) are normal at surface transitions but should be minimised on deforming parts of a character or vehicle. Use Reduce Poles in the Results panel to automatically dissolve safe poles after a Smart mode operation.

High aspect ratio quads appear in red and indicate stretched faces. These cause shading artefacts and should be corrected before rigging or texturing.

Edge flow breaks — where edge loops terminate unexpectedly — appear as isolated yellow or red regions surrounded by clean geometry. Use Local Cleanup in Edit Mode to fix these areas without reprocessing the full mesh.