Quadify Ultra includes a topology quality analysis tool that visualises problem areas on a processed mesh using a vertex colour heatmap. Use it after any operation to identify poles, poor aspect ratios, and edge flow issues before exporting.
After processing a mesh, expand the Topology QA section in the panel and click Analyse Topology Quality. Ultra evaluates the mesh and computes per-vertex quality scores based on valence, edge length uniformity, and aspect ratio.
Click Show Heatmap to toggle the vertex colour overlay on the mesh. The heatmap uses a green-to-red gradient: green areas have clean topology, yellow areas have minor issues, and red areas have significant problems such as high-valence poles or severely non-square quads.
The heatmap is applied as a vertex colour layer and does not affect your existing UV maps or materials. Toggle it off with the same button when you are done reviewing.
Click Export Report to save a standalone HTML file containing the QA results. The report includes a summary of mesh statistics, a list of identified issues sorted by severity, and screenshots of the heatmap if Blender's render output is configured. The HTML file can be opened in any browser and shared with a team or client without requiring Blender.
Poles (5+ valence vertices) are normal at surface transitions but should be minimised on deforming parts of a character or vehicle. Use Reduce Poles in the Results panel to automatically dissolve safe poles after a Smart mode operation.
High aspect ratio quads appear in red and indicate stretched faces. These cause shading artefacts and should be corrected before rigging or texturing.
Edge flow breaks — where edge loops terminate unexpectedly — appear as isolated yellow or red regions surrounded by clean geometry. Use Local Cleanup in Edit Mode to fix these areas without reprocessing the full mesh.